How do _I_ rate the game? A single star means I really don't like the game. Five stars means I really like the game. The ✬ is special and means I play the game outside of reviewing. Only a few get ✬.
★★★★★✬: Luckslinger, Knytt Underground, BlazeRush, Tallowmere, Tomb of Tyrants, The Binding Of Isaac: Afterbirth, The Binding Of Isaac: Rebirth, The Binding Of Isaac, TinyKeep, The Fall, Unepic, Hero Siege, A Wizard's Lizard, Rochard, The Stanley Parable, Teslagrad, Steam Marines, Deadnaut, Luckslinger, Paper Dungeons
★★★★★: Starward Rogue, The Bridge, Swords & Crossbones, Snuggle Truck, Coin Crypt, Overture, Brawl, The Novelist, Xenonauts, Heroes of Loot, Prison Architect, OlliOlli, Back to Bed, Chainsaw Warrior, Anoxemia, Super Star Path, Strata, Dustforce DX, Farm Your Life, Major Mayhem, Pixel Heroes: Byte & Magic, The Nightmare Cooperative, Khet 2.0, Vangers, Eversion, Bridge Constructor Medieval, Monaco, Creeper World 3: Arc Eternal, Syder Arcade, Merchants of Kaidan, Toki Tori, Steel Storm: Burning Retribution, Tiny and Big: Grandpa's Leftovers
★★★★☆: Siralim, Skullgirls, Three Dead Zed, About Love, Hate and the other ones, Freedom Planet, Letter Quest: Grimm's Journey, RocketsRocketsRockets, The Last Warlock, Cute Things Dying Violently, Terrian Saga KR-17, Sky Mercenaries, Sir, You Are Being Hunted, Noir Syndrome, Reassembly, Crimsonland, Splice, Hook, Race the Sun, Chucks Challenge 3D, Zen Bound 2, Type:Rider, Crunch Time!, Fake Colours, Legends of Aethereus, Yury, Lost Marbles, No Time To Explain
★★★☆☆: Adventure in the Tower of Flight, Starship Traveller, Osmos, Girls Like Robots, Go Home, Meltdown, Social Justice Warriors, Electronic Super Joy: Groove City, Bernie Needs Love, Foosball, Fotonica, Mountain, Two Digits, Drive to Hell, Beyond Gravity, Mechanic Escape, Age of Fear: The Undead King, Bleed, Particulars
★★☆☆☆: Owys, Redshift Blueshift, Knock-knock, BeatBlasters III, Super Hexagon, Astro Emporia, Shiny the Firefly
★☆☆☆☆: Battle for Blood, Alter World, Glow Ball, Hands on Deck, Dead Sky, Secret of the Magic Crystal, Gigantic Army
What I think of the game when I cast my own opinion aside. A 5 means it's a proper game with decent enough graphics, handling, and content. A 1 means it's a bad, incomplete, or trivial game. I do try to take the target audience (like kids) into account if I think it applies.
★★★★★: Starward Rogue, Luckslinger, Adventure in the Tower of Flight, Siralim, Starship Traveller, Knytt Underground, BlazeRush, Skullgirls, Osmos, Three Dead Zed, The Bridge, Girls Like Robots, Swords & Crossbones, Tallowmere, Tomb of Tyrants, Snuggle Truck, About Love, Hate and the other ones, The Binding Of Isaac: Afterbirth, The Binding Of Isaac: Rebirth, Coin Crypt, The Binding Of Isaac, Overture, Freedom Planet, TinyKeep, The Fall, Unepic, Hero Siege, Letter Quest: Grimm's Journey, Brawl, The Last Warlock, Cute Things Dying Violently, Terrian Saga KR-17, Sky Mercenaries, A Wizard's Lizard, The Novelist, Xenonauts, Sir, You Are Being Hunted, Heroes of Loot, Prison Architect, OlliOlli, Back to Bed, Noir Syndrome, Rochard, The Stanley Parable, Electronic Super Joy: Groove City, Bernie Needs Love, Teslagrad, Steam Marines, Deadnaut, Luckslinger, Chainsaw Warrior, Anoxemia, Super Star Path, Strata, Dustforce DX, Crimsonland, Farm Your Life, Splice, Hook, Race the Sun, Chucks Challenge 3D, Fotonica, Major Mayhem, Zen Bound 2, Type:Rider, Pixel Heroes: Byte & Magic, Fake Colours, The Nightmare Cooperative, Khet 2.0, Vangers, Eversion, Bridge Constructor Medieval, Monaco, Super Hexagon, Legends of Aethereus, Paper Dungeons, Creeper World 3: Arc Eternal, Syder Arcade, Merchants of Kaidan, Toki Tori, Steel Storm: Burning Retribution, Yury, Mechanic Escape, Tiny and Big: Grandpa's Leftovers, No Time To Explain, Particulars
★★★★☆: RocketsRocketsRockets, Meltdown, Social Justice Warriors, Reassembly, Foosball, Drive to Hell, Secret of the Magic Crystal, Gigantic Army, Shiny the Firefly, Bleed, Lost Marbles
★★★☆☆: Go Home, Owys, Knock-knock, Alter World, Crunch Time!, Mountain, Dead Sky, BeatBlasters III, Age of Fear: The Undead King
★★☆☆☆: Redshift Blueshift, Battle for Blood, Two Digits, Glow Ball, Beyond Gravity, Astro Emporia
★☆☆☆☆: Hands on Deck
Reflects the state of the graphics. A: proper graphics that work well together, B: average "flash/mobile era" graphics or simply too cognitive dissonant, C: graphics I could've made myself (=crap). I think the list speaks for itself.
Reflects the quality of the content and gameplay. A: proper game with plenty of content for its genre, B: (might be decent but) stale gameplay or "flash/mobile"-y, C: too simple/boring/repetitive.
Reflects how the game and gameplay is implemented. A: normal gameplay or better, B: simple but could use some work or should be "early access", C: barely works, bad design, or bad implementation. C's should probably not be sold on Steam if you ask me.
Played titles grouped by release date (according to their Steam page) per quarter of the year
Grouped by archetype, tries to assign one "main" type per game.
Games that use random generated levels and items to deliver a new game experience every run. Usually with high replayability, perma-death, and meta upgrade/unlock system.
Platform games, usually with some gimmick, without a more specific archetype. These are 2d (including front, isometric, top-down, and pseudo-3d)
, Adventure in the Tower of Flight
, Knytt Underground
, Freedom Planet
, The Fall
, Terrian Saga KR-17
, Dustforce DX
, Beyond Gravity
, BeatBlasters III
, Gigantic Army
, No Time To Explain
Dungeon crawlers of some kind. Explore dungeons (or spaceships or whatever). Turn-based or real-time, rpg. Squad-based is generally a sub-type of a crawler.
Choose your own adventure is where you are presented with part of the story and are given some choices on how the story should proceed.
A car that drives some course. As long as the main part of the game consists of driving a car, it will probably be a racing game.
The classic street fighter and mortal combat kind of genres. 2d or 3d. The classic match of button mashers vs know it alls.
Games where the main goal is to avoid getting hit.
Umbrella type for games that revolve around solving situations to proceed.
Three Dead Zed
, The Bridge
, Girls Like Robots
, Tomb of Tyrants
, About Love, Hate and the other ones
, Letter Quest: Grimm's Journey
, Go Home
, Cute Things Dying Violently
, Back to Bed
, Noir Syndrome
, Social Justice Warriors
, Battle for Blood
, Chucks Challenge 3D
, Zen Bound 2
, Fake Colours
, The Nightmare Cooperative
, Khet 2.0
, Two Digits
, Glow Ball
, Super Hexagon
, Toki Tori
, Shiny the Firefly
, Lost Marbles
, Tomb of Tyrants
Umbrella type for puzzle, squad, or action games without a more specific subtype. Generally involves thinking about deployment, positioning, and attack orders.
Typical arcade games that have no other archetype. Games like Pacman, Donkey Kong, and Pong.
Umbrella type for shoot'em'ups ("shmups"), top-down shooters, etc. Can be space or land themed. Side / vertical scrolling or in a room / fixed level.
, Sky Mercenaries
, Super Star Path
, Drive to Hell
, Hands on Deck
, Dead Sky
, Syder Arcade
, Steel Storm: Burning Retribution
When the main gameplay element consists mostly of fighting mobs to progress the story, the genre quickly becomes hack'n'slash.
Sub-type of a crawler. Games where you control a squad to explore areas. Tend to be top-down. Usually involves micro management, inventory control, etc.
Not meant to be challenging but try to tell you a storyline.
Kind of a sub-type of puzzle game, tend to be 2d. Stealth games revolve around getting to an objective without leaving witnesses behind.
Umbrella type for games that simulate something without being a more specific archetype.
Sports and racing games where the main object is to do stunts and tricks, usually on a parkour.
An intentionally difficult game, usually platformers. This type overrides other genres a game may fall under.
Games like Metroid, Castlevania, and Zelda. Adventure exploration games where you pick up new items which allow you to reach new areas.
Games whose archetype is unclear or for whom one classification would be unjust.
Games where you have no choice but to keep going forward. Usually you actually can't stop moving. Tend to be 2d in some way (left-right, up-down).
Explicit sports games like soccer, hockey, tennis.
Subtype of a shooter, this is where enemies pop up and you have to aim and shoot them quickly.
Card games where the focus is on playing cards from your hand and trying to manipulate the game to a win while doing so.
The bridge builder games where you must construct bridges and get objects across.
Usually big open world quest games.
Sub-type of sim and puzzle. Build a factory pipeline, micro-manage distribution, etc.
Sub-type of sim, focus on trading. Taking a vehicle from one place to another, buy low sell high. Usually with a story line.
Platform game, usually with some gimmick, without a more specific archetype. These are 3d games (fps or tps) with free movement in all directions.